to design a space for the media hub that will enrich the connection of media with masses
Tuesday 23 August 2011
Saturday 13 August 2011
Friday 12 August 2011
MEDIA AS A TOOL FOR REVITALIZING PUBLIC SPACES
Media can be used as a vital element for redefining the public spaces.
The dense visual fields created by the dynamic facades in a public domain triggers high level of interactivity among humans and the space.
The spaces generated by the interaction of media in physical realm can actively work 24 hours a day.
So the interaction of media and architecture with the humans can generate an active space in public domain and also acts as a tool to revitalize some existing space.
The dense visual fields created by the dynamic facades in a public domain triggers high level of interactivity among humans and the space.
The spaces generated by the interaction of media in physical realm can actively work 24 hours a day.
So the interaction of media and architecture with the humans can generate an active space in public domain and also acts as a tool to revitalize some existing space.
THE IMPACT OF DENSE VISUAL FIELDS IN URBAN SPACES
VISUAL FIELDS IN URBAN SPACES
Interactive Facades.
Media infused in Public Spaces
Strengthening connection in Public domain
More Interactivity
Redefines Space Character
Fusion of Spatial Disparate Experience.
The existing spatial experience is fused with the digital experiences of media.
Moving Structure-New Human and Space Relationship
The dynamic and interactive facades of the structures caused illusions of moving spaces, thus creating a digital experience within the physical realm.
Animated Spaces.
when dynamic facades dominates the spaces, they actually becomes the spaces defining element. They cause illusions of moving spaces, that keeps on changing. So they are actually animating spaces that always provides a new experience to the human interacting with it.
Interactive Facades.
Media infused in Public Spaces
Strengthening connection in Public domain
More Interactivity
Redefines Space Character
Fusion of Spatial Disparate Experience.
The existing spatial experience is fused with the digital experiences of media.
Moving Structure-New Human and Space Relationship
The dynamic and interactive facades of the structures caused illusions of moving spaces, thus creating a digital experience within the physical realm.
Animated Spaces.
when dynamic facades dominates the spaces, they actually becomes the spaces defining element. They cause illusions of moving spaces, that keeps on changing. So they are actually animating spaces that always provides a new experience to the human interacting with it.
STUDY OF INTERACTIVE FIELDS OF MEDIA IN PUBLIC REALM
The relationship of Media and Humans generates fields in space. These fields are essential to study the nature of connection of Media with Humans.
Individual's field.
Fields in a space forms a connection with the individual and connects him with the rest.
Common Field.
Creation of active zones in public spaces.
Shared Field.
Strongest connection
More interactive
Vital in public zones
Weak Field.
Weak connections
Peripheral areas-long distances
Less active zones
Strong Field.
central areas
more activity
direct connection
Dense Fields.
very strong connection
more shared and central fields
greater impact on physical spaces in terms of activity
Audio Field.
long distance/ less active
less impact on space formation
basis for visual connection
Visual Field.
less distance
more dense
more interactive
greater impact on space formation
Thursday 11 August 2011
MEDIA- SPACE- HUMAN Relationship
Interaction of Media and Humans.
Media transforms According to societal change. Media also brings change to society. Its an equal relationship, based on interaction.
Media and Humans.
Media-Spaces-Humans
Spaces are defined by the interaction of Media and Humans.
Media-Spaces-Society.
The public spaces are also defined by the societal change media has brought.
Media transforms According to societal change. Media also brings change to society. Its an equal relationship, based on interaction.
Media and Humans.
Media-Spaces-Humans
Spaces are defined by the interaction of Media and Humans.
Media-Spaces-Society.
The public spaces are also defined by the societal change media has brought.
Wednesday 3 August 2011
Media and its Imapcts on spaces
Analyzing the impacts of media in defining the spaces around us.
Medium.
Communicate.
Connect.
Express.
Tangible Media.
Tangible media creates a field of its own around itself but does not change the hierarchy of spaces.
Intangible Media
Intangible media forms a new type of space hierarchy within existing spaces.
PREVIOUSLY, architectural spaces directs the form of media.
BUT now concept of flexible and open spaces is helping the media to form new type of intangible spaces.
Glass house.
Emergence of T.V/ Computer
Active zones in a house-Media related activity
living rooms, T.V lounge
Previously
Electronic Enlargement of these Activities
Physical Environment
Digital Horizon
Previously
Twist of Physical Enclosure and Diffusion of Spaces.
Previously
Modification of Conventional Spaces
Previously
Cultural Influences of Media in social life
Formation of new Urban Landscape.
Previously
Medium.
Communicate.
Connect.
Express.
Tangible Media.
Tangible media creates a field of its own around itself but does not change the hierarchy of spaces.
Intangible Media
Intangible media forms a new type of space hierarchy within existing spaces.
PREVIOUSLY, architectural spaces directs the form of media.
BUT now concept of flexible and open spaces is helping the media to form new type of intangible spaces.
Glass house.
Emergence of T.V/ Computer
Active zones in a house-Media related activity
living rooms, T.V lounge
Previously
Electronic Enlargement of these Activities
Physical Environment
Digital Horizon
Previously
Twist of Physical Enclosure and Diffusion of Spaces.
Previously
Modification of Conventional Spaces
Previously
Cultural Influences of Media in social life
Formation of new Urban Landscape.
Previously
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